BATTLEFIELD BAD COMPANY 2 UPDATE 2017 UPDATE
If you update you will need to play your last mission from the start. * SP – Updating to R7 will invalidate your single player save game. * SP – Game no longer crashes when killed by the first two enemies in the trenches on SP_01 when installed in Italian * SP – Game no longer crashes when transitioning between SP_03B to SP_04A when installed in Polish * SP – Changed melee attack raycast to be detailed * SP – Fixed hang after “Storm Cockpit” objective * SP – Hang fix when reaching the objective “Destroy Enemy Zu23” * SP – Supply create at “Resupply at Flynn’s create” objective now supplies weapon ammo * SP – Fixed a crash after the “Upriver” mission end cinematic * SP – Fixed crashes when patching and trying to resume a campaign (there is now a message that you need to re-play the latest mission from the beginning) * MP – Window on static guns is now transparent on DirectX 9 systems * MP – Kit/gadget loadout saved between sessions * MP – Most server filter options are remembered it doesn't remember the setting in dropdowns
BATTLEFIELD BAD COMPANY 2 UPDATE 2017 FULL
* MP – Trying to join a full server no longer causes the game to hang on Please Wait message * MP – Game no longer crashes if the player sends a message in the loading screen * MP – Correct camera collision for vehicles' heavy machine gun * MP – Setting display settings which the system hardware can not handle no longer makes the game unusable * MP – Server info banners correctly clear between displays * MP – Server browser no longer gets a bad FPS when filtering Conquest * MP – Squad Death Match is correctly named during loading * MP – One account can no longer connect to the same server multiple times * MP – Chat functionality will no longer freeze after writing a partial message at the end of round * MP – Fix to correctly display the unlock progression at the end of round * MP – FoV no longer causes the UAV station to rotate The custom FoV returns when exiting vehicles. * MP – FoV switches to the default value of 55 when entering vehicles to prevent graphical glitches caused by wider FoV settings. * MP – The chat no longer displays the incorrect player name when appearing * MP – Zooming in on a friendly using the SAIGA no longer causes the crosshair to disappear * MP – CANCEL server refresh is implemented * MP – Scroll bar no longer overlays the Join Server button in the friends list panel * MP – Punkbuster filter now works as intended * MP – Server filter options are remembered * MP – Medic gadgets now display correctly if the defib is not unlocked * MP – Reduced the brightness in Russian vehicles * MP – Isla Inocentes welcome message on the loading screen now fits the text box area * MP – Added minimum number of players needed to start a round (you can play and take objectives but you will get no score until 4 or more players join the server) * MP – Logout/Login button correctly reflects the player status * MP – Isla Innocentes MCOM building fixed where knifing the fence would destroy the building * MP – Veteran ranks no longer display as “12” * MP – Fixed scoreboards when switching teams before spawning
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* MP – Auto team swap reflects correctly in the scoreboard * MP – Servers closing during connection no longer cause the client to hang * MP – Fixed crashes relating to faulty server banners * MP – Added support for colour blind players * MP – Removed screen flash during loading * MP – Deletion of soldiers now possible through the account pages in game * MP – Hang fix when trying to connect to a full server multiple times * MP – Crash fixes relating to ALT+TAB at different times throughout the game * MP – Added 15 second spawn timer for Conquest/Rush gamemodes at the start of round to prevent high end machines getting the upper hand before other machines load in.